← Goldman Sachs Interview Insights
I knew what a hash map was conceptually but actually building one without reaching for the language's built-in felt weird.
Start by clarifying requirements (e.g., expected load, collision handling, thread-safety) and then propose a design using an array of buckets with separate chaining (linked lists or balanced BSTs). Implement put, get, and remove with proper resizing and hash function, and analyze time/space complexity and trade-offs.
Pro tip: Mention that you would use a prime number for the bucket array size and a good hash function (like multiplying by a prime and using bitwise operations) to minimize collisions, and discuss how you would handle resizing to maintain O(1) average time.
Ask about expected number of elements, load factor, thread-safety, and whether keys/values are integers only. Confirm that no built-in hash table libraries are allowed.
Propose an array of buckets, each bucket being a linked list (or a balanced BST for worst-case O(log n)). Choose a hash function (e.g., key * 2654435761 mod 2^32, then mod bucket count) and a collision resolution strategy (separate chaining).
Write pseudocode or code for put (insert or update), get (retrieve), and remove (delete). Include resizing logic: when load factor exceeds threshold (e.g., 0.75), double the array size and rehash all elements.
Discuss average O(1) time for put/get/remove, worst-case O(n) with linked lists or O(log n) with BSTs. Mention space complexity O(n). Compare separate chaining vs. open addressing and when to use each.
Outline test cases: empty map, single element, collisions, resizing, removal of non-existent key. Suggest optimizations like using a prime bucket count, caching hash codes, or using a balanced tree for high-collision scenarios.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.