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Roblox·Data Scientist·Technical Phone Screen·Senior

Senior
May 2026

Summary

Roblox Data Scientist interview threw a pretty gnarly streaming systems question at me. The kind of thing where you think you know what they're asking and then realize halfway through you've been solving the wrong problem.

Questions Asked (1)

Q1

Implement a Python function that computes per-campaign click-through rate over a rolling 24-hour window from two event streams, with click deduplication and support for late-arriving events.

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

This one wrecked me a little.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements: define CTR as unique clicks divided by impressions per campaign, with a rolling 24-hour window and handling of late events. Then outline a streaming architecture using event-time processing, watermarks, and stateful operators to maintain per-campaign counts and deduplicate clicks. Finally, discuss trade-offs between accuracy and latency, and propose a scalable implementation using a framework like Flink or Kafka Streams.

Pro tip: Emphasize the importance of defining a watermark strategy to balance completeness and latency, and mention that click deduplication should be based on a unique click ID, not user ID, to avoid overcounting.

1. Clarify Requirements and Assumptions

Ask about the definition of CTR, the expected event rate, the acceptable latency, and the handling of late events. Confirm that clicks should be deduplicated by a unique click ID and that the window is event-time based.

2. Design the Streaming Architecture

Propose using a stream processing framework (e.g., Apache Flink) with event-time processing, watermarks, and keyed state per campaign. Maintain a rolling window of 24 hours using a sliding window or a custom state with timers.

3. Implement Deduplication and Counting

For clicks, use a deduplication mechanism such as a Bloom filter or a state store with click IDs and TTL. For impressions, simply count events. Compute CTR as unique clicks / impressions per campaign.

4. Handle Late Events and Watermarks

Define a watermark strategy that allows late events up to a certain threshold (e.g., 1 hour). Use allowed lateness to update results, and consider side outputs for very late events.

5. Discuss Scalability and Trade-offs

Address partitioning by campaign ID, state size management, and trade-offs between accuracy (longer watermark delay) and latency (shorter delay). Mention possible optimizations like approximate deduplication.

Key Points to Mention

  • Event-time processing vs. processing-time and the role of watermarks
  • Deduplication of clicks using unique click IDs and state management
  • Sliding window implementation for rolling 24-hour window
  • Handling late-arriving events with allowed lateness and side outputs
  • Scalability considerations: partitioning, state size, and fault tolerance
  • Trade-offs between accuracy, latency, and resource usage

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.