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Snapchat·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Apr 2026

Summary

Snapchat software engineer technical screen, 30 minutes, mostly CS and networking fundamentals plus a dig into past projects. Nothing crazy hard but you need to actually know your stuff on the protocol side, surface-level answers won't cut it.

Questions Asked (4)

Q1

When would you choose WebSockets over Server-Sent Events, and what are the trade-offs in terms of directionality, reconnect behavior, and back-pressure?

Technical Trade-offsSystem DesignAPI & Integrations
Author's notes

This is the kind of question where you can talk for five minutes and still feel like you only scratched it.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the core difference: WebSockets provide full-duplex communication, while SSE is unidirectional (server-to-client). Then, walk through the trade-offs in directionality, reconnect behavior, and back-pressure, and conclude with scenarios where each is preferable, tying back to Snapchat's real-time needs.

Pro tip: Mention that SSE is often underrated for server-to-client streaming because it works over HTTP/2, has built-in reconnection, and is simpler to scale—showing you consider operational simplicity, not just technical capability.

1. Clarify Directionality Needs

Determine if the application requires bidirectional communication (e.g., chat, gaming) or only server-to-client updates (e.g., live feeds, notifications).

2. Compare Reconnect Behavior

Explain that SSE has automatic reconnection with Last-Event-ID, while WebSockets require manual reconnection logic and state recovery.

3. Analyze Back-Pressure Handling

Discuss how WebSockets allow application-level flow control (e.g., pausing reads), whereas SSE relies on TCP flow control and may buffer unboundedly on the client.

4. Evaluate Trade-offs and Use Cases

Summarize when to choose each: WebSockets for low-latency, bidirectional, high-frequency interactions; SSE for simpler, unidirectional, auto-reconnecting streams.

Key Points to Mention

  • WebSockets are full-duplex; SSE is unidirectional (server to client).
  • SSE has built-in reconnection and event IDs; WebSockets need custom reconnect logic.
  • Back-pressure: WebSockets can implement application-level flow control; SSE relies on TCP and can lead to memory issues if client is slow.
  • SSE works over HTTP/2 and is easier to scale with existing infrastructure; WebSockets require more complex load balancing.
  • Use WebSockets for real-time collaborative features, chat, or gaming; use SSE for live updates, notifications, or feeds.
  • Consider fallbacks: SSE can be polyfilled with long-polling; WebSockets may be blocked by proxies.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Walk me through the OSI model. What does each layer handle?

System DesignTechnical Trade-offs
Author's notes

Rote stuff, but I always mix up layer 5 and 6.

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AI HintsAI Generated

Suggested Approach

Start by defining the OSI model as a conceptual framework for understanding network communication, then walk through each layer from top to bottom (or bottom to top) with a brief explanation of its primary function and a concrete example. Emphasize how this model helps in troubleshooting and system design, especially for a company like Snapchat that deals with real-time multimedia.

Pro tip: Relate each layer to real-world scenarios at Snapchat, such as how Snapchat's ephemeral messaging might leverage the session layer for managing connections or the presentation layer for media encoding. This shows you can apply theoretical knowledge to practical engineering problems.

1. Introduction and Purpose

Briefly explain that the OSI model is a 7-layer conceptual framework that standardizes network functions, aiding in design, troubleshooting, and interoperability.

2. Walk Through Layers 7-5 (Application, Presentation, Session)

Describe the top layers: Application (user services like HTTP), Presentation (data translation, encryption, compression), and Session (establishing, managing, and terminating sessions).

3. Walk Through Layer 4 (Transport)

Explain the Transport layer's role in end-to-end communication, including segmentation, flow control, error recovery, and protocols like TCP and UDP.

4. Walk Through Layers 3-1 (Network, Data Link, Physical)

Cover the Network layer (logical addressing, routing via IP), Data Link layer (physical addressing, framing, error detection via MAC), and Physical layer (transmission of raw bits over media).

5. Summarize and Relate to System Design

Conclude by summarizing the model's benefits and discuss how it informs design decisions, such as choosing protocols or debugging network issues in a system like Snapchat.

Key Points to Mention

  • The seven layers: Physical, Data Link, Network, Transport, Session, Presentation, Application.
  • Encapsulation and de-encapsulation: how data is wrapped with headers as it moves down the stack and unwrapped as it moves up.
  • Protocol examples at each layer: Ethernet (Data Link), IP (Network), TCP/UDP (Transport), HTTP/WebSocket (Application).
  • The distinction between the OSI model and the TCP/IP model, and why OSI is still useful as a teaching and troubleshooting tool.
  • How the model aids in troubleshooting: isolating issues to a specific layer (e.g., a physical cable problem vs. an application bug).
  • Real-world application at Snapchat: optimizing media delivery (Presentation layer), managing real-time sessions (Session layer), and ensuring reliable transport for snaps (Transport layer).

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

What problems does QUIC solve compared to TCP with TLS, and where is it being used today?

System DesignTechnical Trade-offs
Author's notes

Actually enjoyed this one.

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AI HintsAI Generated

Suggested Approach

Start by briefly explaining what QUIC is and its core design goals, then contrast it with TCP+TLS to highlight the specific problems it solves (e.g., head-of-line blocking, handshake latency). Finally, discuss real-world adoption, especially in large-scale consumer apps like Snapchat, to show practical awareness.

Pro tip: Mention that QUIC's user-space implementation allows faster iteration and deployment than kernel-based TCP, which is crucial for companies like Snapchat that need to rapidly optimize for mobile networks.

1. Define QUIC and its context

Briefly state that QUIC is a UDP-based transport protocol that integrates TLS 1.3 and aims to improve web performance. Mention it was standardized by IETF as RFC 9000.

2. Identify problems with TCP+TLS

Discuss issues like head-of-line blocking at the transport layer, multiple round trips for handshake (TCP + TLS), and inflexibility due to kernel implementation.

3. Explain how QUIC solves these problems

Cover QUIC's features: stream multiplexing without HOL blocking, 0-RTT/1-RTT handshake, connection migration, and user-space deployment.

4. Discuss trade-offs and limitations

Acknowledge that QUIC may have higher CPU usage due to user-space processing and that UDP may be blocked by some networks, requiring fallback.

5. Highlight current usage and relevance to Snapchat

Mention major adopters: Google (YouTube, Chrome), Facebook, Cloudflare, and Snapchat. Explain how QUIC benefits Snapchat's mobile-first, real-time communication needs.

Key Points to Mention

  • Head-of-line blocking in TCP: QUIC eliminates it via independent streams.
  • Handshake latency: QUIC combines transport and crypto handshakes, enabling 0-RTT for repeat connections.
  • Connection migration: QUIC uses connection IDs to survive IP address changes, vital for mobile users.
  • User-space implementation: allows faster updates and customization without kernel changes.
  • Adoption: Google, Facebook, Cloudflare, and Snapchat use QUIC for improved performance.
  • Trade-offs: CPU overhead, UDP blocking, and complexity in debugging.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

Tell me about a past project. What were the technical decisions you made and why?

System DesignTechnical Trade-offs
Author's notes

Standard deep-dive.

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AI HintsAI Generated

Suggested Approach

Choose a project where you made significant technical decisions, and structure your answer using a clear narrative: context, problem, options considered, decision, and outcome. Focus on the 'why' behind each decision, emphasizing trade-offs and how you balanced them to meet requirements.

Pro tip: Quantify the impact of your decisions (e.g., latency reduction, cost savings) and relate them to Snapchat's scale and user experience. Show that you consider not just technical merit but also business and user impact.

1. Set the Context

Briefly describe the project, your role, and the goals. Keep it concise to leave time for technical depth.

2. State the Problem

Explain the specific technical challenge or requirement that necessitated making decisions.

3. Discuss Options and Trade-offs

Present 2-3 viable technical approaches, comparing their pros and cons (e.g., performance, scalability, complexity).

4. Explain Your Decision

Describe which option you chose and justify it based on project constraints, data, and long-term implications.

5. Highlight the Outcome

Share the results, including metrics and lessons learned, and how it impacted the product or team.

Key Points to Mention

  • Scalability considerations and how they influenced your choice
  • Trade-offs between consistency, availability, and partition tolerance (CAP theorem) if applicable
  • Use of specific technologies or patterns (e.g., microservices, caching, sharding) and why they fit
  • Performance metrics (e.g., latency, throughput) before and after
  • Collaboration with cross-functional teams (e.g., product, design) in decision-making
  • How you validated the decision (e.g., prototyping, A/B testing, load testing)

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.