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Apple·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Jun 2026

Summary

Apple SWE interview with a grid pathfinding problem that seemed straightforward until the follow-up added a wrinkle. Pretty standard coding round overall, nothing too wild.

Questions Asked (2)

Q1

Find the shortest path between two points in a grid, where some cells are blocked.

Algorithms & Data Structures
Author's notes

Classic BFS setup.

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AI HintsAI Generated

Suggested Approach

Clarify the problem constraints (grid size, movement allowed, obstacles) and then propose BFS as the optimal solution for unweighted grids, explaining why it guarantees the shortest path. Walk through the algorithm step-by-step, analyze time and space complexity, and discuss edge cases and potential optimizations.

Pro tip: Mention that BFS is optimal for unweighted grids, but if the grid has weighted cells, Dijkstra's or A* might be needed. Also, discuss bidirectional BFS as an optimization for large grids, showing you think beyond the basics.

1. Clarify the problem

Ask about grid size, movement directions (4-way or 8-way), whether diagonal moves have different costs, and if start/end can be blocked. This ensures you understand the exact requirements.

2. Choose the algorithm

For unweighted grids, BFS is optimal. If weights exist, consider Dijkstra's or A*. Explain your choice based on the problem constraints.

3. Outline the BFS approach

Use a queue to explore level by level, marking visited cells to avoid cycles. Track distances or parent pointers to reconstruct the path if needed.

4. Analyze complexity and edge cases

Time complexity is O(rows * cols) since each cell is visited once. Space is O(rows * cols) for the queue and visited set. Discuss edge cases like no path, start equals end, or blocked start/end.

5. Discuss optimizations and alternatives

Mention bidirectional BFS to reduce search space, A* with Manhattan distance heuristic for faster convergence, and handling of large grids with memory constraints.

Key Points to Mention

  • BFS guarantees shortest path in unweighted graphs
  • Use a queue for level-order traversal
  • Mark visited cells to avoid infinite loops
  • Time and space complexity: O(rows * cols)
  • Edge cases: no path, start/end blocked, start equals end
  • Optimizations: bidirectional BFS, A* with Manhattan heuristic

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Follow-up: how would your approach change if you could convert some blocked cells to unblocked ones?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This is where it got interesting.

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AI HintsAI Generated

Suggested Approach

First, clarify the problem context: is this a grid pathfinding problem where blocked cells can be converted with a cost or limited budget? Then, discuss how to model the conversions as weighted edges or additional state, and adapt the algorithm (e.g., BFS with a budget, Dijkstra with costs, or A* with heuristics). Finally, analyze trade-offs between time/space complexity and optimality, and mention potential optimizations like bidirectional search or dynamic programming.

Pro tip: At Apple, interviewers value practical trade-offs and real-world constraints. Explicitly state assumptions (e.g., conversion cost, budget) and discuss how your solution scales with grid size and number of conversions.

1. Clarify the problem and constraints

Ask whether conversions have a cost, a limit, or are free; whether the goal is shortest path, minimum conversions, or feasibility. Confirm if the grid is static or if conversions can be done dynamically.

2. Model the problem with state augmentation

Represent each cell as a state that includes the number of conversions used so far (or remaining budget). This allows tracking of both position and conversion count in the search.

3. Choose and adapt the algorithm

If conversions are free and unlimited, BFS still works. If limited, use BFS on the augmented state space. If conversions have costs, use Dijkstra or A* with a cost function that includes conversion penalties.

4. Analyze complexity and trade-offs

Discuss how the state space grows with the budget (e.g., O(R*C*K) for K conversions). Compare time/space trade-offs and mention optimizations like pruning, bidirectional search, or using a priority queue.

5. Consider edge cases and optimizations

Address cases like no path even with conversions, unlimited budget, or very large grids. Suggest heuristics for A* (e.g., Manhattan distance ignoring blocks) and potential dynamic programming if the grid is small.

Key Points to Mention

  • State augmentation to track conversion budget or cost
  • Algorithm choice: BFS for uniform cost, Dijkstra/A* for weighted conversions
  • Time and space complexity with respect to grid size and budget
  • Trade-offs between optimality and efficiency (e.g., greedy vs. optimal)
  • Heuristics for A* that account for blocked cells
  • Real-world constraints like memory limits and parallelization

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.