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Start by defining both concepts clearly, then contrast them across dimensions like inheritance, state, and design intent. Emphasize that the choice depends on the language and the specific design problem, showing you understand trade-offs rather than just memorized differences.
Pro tip: Mention that in languages like C# and Java, interfaces enable multiple inheritance of type while abstract classes allow single inheritance of implementation, and that modern features like default methods blur the lines—demonstrating you keep up with language evolution.
Explain that an interface defines a contract (what to do) without implementation, while an abstract class provides a partial implementation (how to do it) and can enforce a common base.
Highlight that a class can implement multiple interfaces but can inherit from only one abstract class; abstract classes can have state (fields) and constructors, interfaces cannot (except constants).
Explain that interfaces are for defining capabilities that can be mixed into unrelated classes, while abstract classes are for sharing code among closely related classes. Also mention that interfaces are easier to evolve without breaking clients (with default methods in Java 8+).
Acknowledge that differences vary by language (e.g., C# has default interface methods, Java has abstract classes with no abstract methods) and that the choice often depends on the language's constraints.
Summarize that you should prefer interfaces for loose coupling and multiple inheritance of type, and abstract classes for code reuse and versioning, but always consider the specific context.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.