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Uber·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Jun 2026

Summary

Uber SWE interview that went sideways on the second coding problem. The interviewer's hint to ignore odd-length inputs turned out to be kind of useless once you hit recursive subproblems, and I ran out of time going down the iterative path.

Questions Asked (1)

Q1

Given a tournament bracket where players compete in sequence, generate an input arrangement such that players with lower rank numbers are always eliminated later than players with higher rank numbers. This is a variant of the 'earliest and latest rounds' problem without the power-of-two constraint on input size.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

I asked if iterative bottom-up was fine and the interviewer said yes, but then casually mentioned recursion would be much simpler.

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AI HintsAI Generated

Suggested Approach

Clarify the tournament structure and elimination rules, then model the problem as constructing a binary tree where leaves are players and internal nodes represent matches. Use a greedy strategy to assign lower-ranked players to positions that delay their elimination, ensuring they face higher-ranked players as late as possible.

Pro tip: Discuss the trade-offs between different bracket shapes (e.g., balanced vs. unbalanced) and how they affect the earliest and latest elimination rounds, showing you consider practical constraints like fairness and efficiency.

1. Clarify the problem

Ask questions to confirm the tournament format: Is it single-elimination? How are matches scheduled? What exactly does 'eliminated later' mean in terms of rounds?

2. Model as a binary tree

Represent the tournament as a binary tree where leaves are players and each internal node is a match. The depth of a leaf indicates the round in which the player is eliminated (if they lose).

3. Define the objective

For each pair of players with ranks i < j, ensure that player i is eliminated in a later round than player j. This imposes constraints on the relative depths of leaves in the tree.

4. Construct the arrangement

Use a greedy approach: place the lowest-ranked player (highest number) in the shallowest leaf, then recursively build subtrees ensuring that lower-ranked players are placed deeper. Alternatively, sort players by rank and assign them to leaves in a specific order (e.g., in-order traversal).

5. Verify and analyze

Check that the constructed bracket satisfies the condition for all pairs. Analyze time and space complexity, and discuss potential optimizations or alternative approaches.

Key Points to Mention

  • Binary tree representation of tournament brackets
  • Greedy assignment of players to leaves based on rank
  • Ensuring lower-ranked players are eliminated later by placing them deeper in the tree
  • Handling non-power-of-two input sizes (e.g., byes or unbalanced brackets)
  • Time and space complexity of the construction algorithm
  • Trade-offs between different bracket shapes (e.g., balanced vs. unbalanced) in terms of fairness and efficiency

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.