Topological sort, obviously, but I fumbled the explanation a bit.
Start by clarifying that this is a topological sorting problem on a DAG. Explain that you would use Kahn's algorithm (BFS-based) or DFS-based topological sort, and discuss how to handle edge cases like cycles and parallel execution.
Pro tip: Mention that for NVIDIA's GPU task scheduling, you'd also consider parallel execution of independent tasks and use topological sort to identify critical paths and maximize parallelism.
Confirm that the graph is a DAG and that we need a linear ordering of vertices such that for every directed edge u->v, u comes before v. Ask about constraints like graph size, memory, and whether parallel execution is needed.
Select either Kahn's algorithm (BFS-based) or DFS-based topological sort. Discuss trade-offs: Kahn's is iterative and easy to detect cycles; DFS is recursive and can be simpler to implement.
For Kahn's: compute in-degrees, enqueue nodes with in-degree 0, then repeatedly dequeue and reduce in-degrees of neighbors. For DFS: perform DFS and push nodes onto a stack after visiting all descendants.
Detect cycles (if not all nodes are processed, there's a cycle). Discuss disconnected graphs, multiple valid orders, and how to handle large graphs (e.g., using iterative DFS to avoid stack overflow).
Mention time complexity O(V+E) and space O(V+E). For NVIDIA, highlight parallel execution: independent tasks can run concurrently, and topological sort helps identify levels of parallelism.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.