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Shopify·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Jun 2026

Summary

Shopify coding interview that extended an existing Mars rover simulation. The core task was adding collision detection to a multi-rover system, which sounds contained but has more edge cases than you'd expect going in.

Questions Asked (1)

Q1

You're given a Mars rover controller that already handles creating, deleting, selecting, and moving rovers. Add collision avoidance: if the cell directly ahead of the selected rover is occupied by another rover, the move command should fail and the caller should be notified. Nothing else about the rover's state should change.

System DesignAPI & IntegrationsTechnical Trade-offs
Author's notes

The base system being pre-built was a small relief, but I spent too long re-reading the existing API instead of just jumping into the collision logic.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the existing rover controller's architecture and how moves are currently executed, then propose a minimal change that checks the target cell before moving. Emphasize that the check should be atomic and that the caller must receive a clear failure notification without altering the rover's state.

Pro tip: Mention that you'd add a unit test for the collision case and consider concurrency if multiple commands can be issued simultaneously, showing you think about edge cases and reliability.

1. Understand the current system

Ask clarifying questions about how rovers are stored, how moves are validated, and how errors are currently reported. Identify the exact point where a move command is executed.

2. Design the collision check

Propose checking the target cell for occupancy before executing the move. Ensure the check is done atomically to avoid race conditions if the system is concurrent.

3. Handle failure notification

Decide on a clear error signaling mechanism (e.g., return an error code, throw an exception, or use a callback) that fits the existing API. Ensure the rover's state remains unchanged on failure.

4. Implement and test

Outline the code change, emphasizing minimal impact on existing functionality. Describe how you would test the new behavior, including edge cases like moving into an empty cell or the boundary of the grid.

5. Consider trade-offs and extensibility

Discuss potential trade-offs (e.g., performance vs. simplicity) and whether the solution can be extended to other collision types or multi-step moves.

Key Points to Mention

  • Atomicity of the check-and-move operation to prevent race conditions
  • Clear and consistent error handling that matches the existing API style
  • Preservation of rover state on failed move (no partial updates)
  • Unit testing for collision scenarios and regression testing for existing behavior
  • Performance implications if the grid is large or rovers are numerous
  • Extensibility to other collision rules or obstacles

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.