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Coupang·Software Engineer·Technical Phone Screen·Senior

SeniorPrefer not to say
Jul 2026Remote

Summary

Coupang SWE interview with a grid-based algorithm problem that had a bunch of follow-ups stacked on top of each other. The core question was manageable but the follow-ups kept coming and I wasn't fully prepared for all of them.

Questions Asked (5)

Q1

Given an n x n binary grid with exactly two separate islands, what is the minimum number of water cells you need to flip to land in order to connect the two islands? Walk through your algorithm, argue why it's correct, and give the time and space complexity.

Algorithms & Data Structures
Author's notes

BFS from one island expanding outward layer by layer felt like the right move, and I got there eventually, but my initial instinct was to just try all pairs of cells from each island and compute distances which is obviously way too slow.

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AI HintsAI Generated

Suggested Approach

Model the problem as finding the shortest path between the two islands where traversing water costs 1 and land costs 0. Use multi-source BFS from one island, expanding through water cells, and stop when reaching the other island. Alternatively, use 0-1 BFS or Dijkstra with 0/1 weights.

Pro tip: Clarify that flipping a water cell to land is equivalent to moving through it with cost 1, and that the answer is the minimum number of water cells on any path connecting the islands. Mention that you can also solve it by multi-source BFS from both islands simultaneously and track the minimum sum of distances, which can be more efficient in practice.

1. Identify the two islands

Perform a DFS or BFS to label each cell as belonging to island 0, island 1, or water. This also gives you the starting points for the search.

2. Model as shortest path with 0/1 weights

Treat moving to a land cell as cost 0 and moving to a water cell as cost 1. The goal is to find the minimum cost to reach any cell of the other island.

3. Run multi-source BFS from one island

Initialize a deque with all cells of island 0. Use 0-1 BFS: when moving to a land cell, push to front; to a water cell, push to back. Stop when you first reach a cell of island 1.

4. Argue correctness

Explain that the BFS explores paths in non-decreasing order of cost, so the first time we reach the other island, we have the minimum number of water cells flipped.

5. State complexity

Time: O(n^2) since each cell is processed at most once. Space: O(n^2) for the queue and visited array.

Key Points to Mention

  • Graph modeling: cells as nodes, edges between adjacent cells with weight 0 for land and 1 for water.
  • 0-1 BFS using a deque (or Dijkstra with priority queue) to handle 0/1 weights efficiently.
  • Multi-source BFS from all cells of one island to avoid redundant searches.
  • Early termination when reaching the other island ensures optimality.
  • Alternative approach: BFS from both islands and compute min sum of distances, which can be parallelized.
  • Edge cases: islands may be adjacent diagonally? No, only 4-directional adjacency is considered; ensure boundaries are handled.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

Implement a solution that first identifies one island completely, then expands outward from it to reach the second island.

Algorithms & Data Structures
Author's notes

This is basically just the clean version of what I described above.

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AI HintsAI Generated

Suggested Approach

Clarify that this is a shortest bridge problem between two islands in a binary matrix. Use DFS/BFS to label one island, then multi-source BFS from its boundary to find the minimum distance to the second island.

Pro tip: During multi-source BFS, avoid revisiting cells from the first island by marking them as visited; this prevents redundant work and ensures the BFS expands only through water.

1. Clarify and Confirm

Restate the problem to ensure understanding: find the shortest bridge between two islands in a binary matrix. Confirm edge cases like no second island or adjacent islands.

2. Identify the First Island

Use DFS or BFS to traverse and mark all cells of the first island (e.g., change 1s to 2s or use a visited set). Collect boundary cells adjacent to water for BFS initialization.

3. Multi-Source BFS Expansion

Initialize a queue with all boundary cells of the first island. Perform BFS level by level, expanding through water cells, and track the distance. Stop when a cell from the second island is reached.

4. Return the Shortest Distance

The BFS level at which the second island is first encountered minus 1 (or the number of water cells crossed) gives the length of the shortest bridge. Return that value.

5. Analyze Complexity

State time and space complexity: O(N*M) for both, where N and M are matrix dimensions. Mention that BFS guarantees the shortest path in an unweighted grid.

Key Points to Mention

  • Use DFS/BFS to label the first island and collect its boundary cells.
  • Multi-source BFS from all boundary cells simultaneously to find the shortest path to the second island.
  • Mark visited cells to avoid cycles and redundant exploration.
  • BFS guarantees the shortest path in an unweighted grid.
  • Time and space complexity: O(N*M).
  • Edge cases: islands already adjacent (distance 1), no second island (return -1 or handle as per problem).

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

What techniques can you use to avoid stack overflow when doing the initial island discovery, especially on large grids?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

Iterative DFS with an explicit stack instead of recursion.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem: island discovery on a large grid using DFS can cause stack overflow due to deep recursion. Then present a structured set of techniques, prioritizing iterative DFS with an explicit stack, and discuss trade-offs like memory usage and code complexity. Conclude by mentioning BFS and union-find as alternatives, and emphasize the importance of choosing based on grid size and constraints.

Pro tip: Mention that you can also increase the recursion limit or use tail recursion optimization, but note these are language-specific and not always reliable; iterative solutions are generally preferred in production code for robustness.

1. Acknowledge the problem

Explain that recursive DFS can cause stack overflow on large grids due to deep call stacks, especially when the grid is a single large island.

2. Iterative DFS with explicit stack

Describe converting recursive DFS to iterative using an explicit stack (or queue for BFS) to avoid call stack growth, and discuss implementation details like marking visited cells.

3. Breadth-First Search (BFS)

Mention BFS as an alternative that uses a queue and naturally avoids deep recursion, though it may use more memory for wide islands.

4. Union-Find (Disjoint Set Union)

Introduce union-find as a technique to group adjacent land cells without recursion, suitable for very large grids and dynamic connectivity.

5. Trade-offs and optimizations

Discuss trade-offs: iterative DFS uses O(V) extra space, BFS may use more memory for wide islands, union-find has near-constant time per operation but requires extra space. Also mention in-place marking and direction arrays for efficiency.

Key Points to Mention

  • Recursive DFS risks stack overflow due to deep recursion on large grids.
  • Iterative DFS with an explicit stack avoids call stack overflow.
  • BFS with a queue is another non-recursive alternative.
  • Union-Find can be used to group connected components without recursion.
  • Trade-offs: memory usage, time complexity, and code complexity.
  • In-place marking of visited cells and using direction arrays for efficiency.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

How does your solution scale for grids up to 2000 by 2000? What are the bottlenecks?

System DesignTechnical Trade-offs
Author's notes

4 million cells, so O(n^2) is fine algorithmically.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem constraints and expected operations, then analyze the algorithmic complexity and memory requirements for a 2000x2000 grid. Identify bottlenecks through profiling or theoretical analysis and propose optimizations like sparse representations, parallelization, or algorithmic improvements.

Pro tip: Quantify the scale: 2000x2000 is 4 million cells, so discuss memory footprint (e.g., 4MB for booleans) and time complexity (e.g., O(N^2) vs O(N^2 log N)). Mention that at this scale, constant factors and cache efficiency matter, so consider data locality and vectorization.

1. Clarify Requirements

Ask about the operations (e.g., updates, queries), performance targets, and hardware constraints to tailor your answer.

2. Analyze Complexity

Evaluate time and space complexity of the current solution for 2000x2000, identifying theoretical bottlenecks.

3. Identify Bottlenecks

Pinpoint specific bottlenecks such as memory bandwidth, cache misses, or algorithmic inefficiencies.

4. Propose Optimizations

Suggest optimizations like sparse data structures, parallel processing, or algorithmic improvements to address bottlenecks.

5. Validate and Trade-offs

Discuss how to validate improvements and the trade-offs involved (e.g., memory vs speed, complexity vs maintainability).

Key Points to Mention

  • Time complexity: O(N^2) for N=2000 is 4 million operations, which is feasible but may need optimization for real-time.
  • Space complexity: Dense grid of 4M elements; consider memory layout (row-major vs column-major) for cache efficiency.
  • Sparse representation: If grid is sparse, use hash maps or quad trees to save memory and time.
  • Parallelization: Leverage multi-threading or GPU acceleration for independent cell operations.
  • Algorithmic improvements: Use dynamic programming, prefix sums, or BFS/DFS optimizations to reduce complexity.
  • Profiling: Use tools to measure actual performance and identify hotspots before optimizing.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q5

How would you modify your solution to avoid mutating the input grid at any point?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

Use a separate boolean array or set to track which cells belong to the first island and which have been visited during BFS expansion.

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AI HintsAI Generated

Suggested Approach

Acknowledge the importance of immutability, then present alternative strategies such as using a separate visited matrix, encoding visited cells in-place with a reversible marker, or copying the grid if space permits. Explain the trade-offs between time and space complexity for each approach and justify your chosen solution based on constraints.

Pro tip: Demonstrate awareness that in-place modification is often used to save space, but immutability can prevent bugs in concurrent or functional contexts. Mention that if the grid is large, a separate visited matrix may be acceptable, but if memory is tight, consider a bitmask or encoding technique.

1. Clarify constraints and requirements

Ask whether the input grid can be copied, what the memory limits are, and if the grid must remain unchanged for other purposes. This shows you consider the broader context.

2. Identify mutation points

Pinpoint where the original solution modifies the grid, such as marking visited cells or changing values. This helps in systematically addressing each mutation.

3. Propose alternative approaches

Suggest using a separate data structure (e.g., visited set/matrix), encoding visited state in a reversible way (e.g., temporarily changing values and restoring), or copying the grid if space allows.

4. Analyze trade-offs

Compare time and space complexity, code simplicity, and potential side effects. For example, a separate visited matrix uses O(mn) extra space but is simple; in-place encoding saves space but may be error-prone.

5. Select and justify solution

Choose the most appropriate approach based on constraints and explain why it balances efficiency and immutability. Mention any assumptions made.

Key Points to Mention

  • Immutability benefits: thread safety, functional purity, avoiding side effects
  • Space-time trade-off: extra space for visited matrix vs. in-place encoding
  • Techniques: separate visited array, bit manipulation, temporary markers with restoration
  • Edge cases: large grids, memory constraints, recursive vs. iterative traversal
  • Complexity analysis: O(mn) time and space for visited matrix, O(1) extra space for encoding
  • Code clarity and maintainability: simpler code with extra space vs. complex in-place logic

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.