I'd actually seen bucketing before in my PhD work so I wasn't completely lost on the concept.
First, clarify the problem constraints and assumptions, such as whether documents have known lengths and if GPUs can process multiple buckets concurrently. Then, propose a greedy algorithm that sorts documents by length and assigns them to buckets to minimize padding, and analyze its time complexity and optimality. Finally, discuss trade-offs and potential improvements like dynamic programming or approximation algorithms for large-scale scenarios.
Pro tip: Emphasize that minimizing padding waste is equivalent to maximizing GPU utilization, and relate it to Amazon's cost-efficiency and customer obsession principles. Mention that in practice, you might also consider load balancing and communication overhead, not just padding.
Ask about document length distribution, GPU memory limits, whether documents can be split, and if the number of buckets is fixed. Confirm that K < G means some GPUs will be idle, so the goal is to use as few GPUs as possible or balance load.
Define padding waste as the sum over buckets of (max length in bucket * bucket size - sum of document lengths). The objective is to partition K documents into at most G buckets to minimize total padding waste.
Sort documents by length descending. For each document, place it into the bucket that minimizes the increase in padding waste (or equivalently, the bucket with the smallest current max length that can accommodate it). This is a variant of the bin packing or scheduling problem.
The greedy approach runs in O(K log K + K * G) time. Discuss that it is not always optimal but provides a good approximation. Mention that the problem is NP-hard in general, so exact solutions are impractical for large K.
Consider dynamic programming for small K, or approximation algorithms with guarantees. Also discuss practical considerations like GPU memory fragmentation, batch size limits, and the cost of idle GPUs.
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