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Optiver·Software Engineer·Technical Phone Screen·Senior

SeniorPrefer not to say
Jun 2026

Summary

Optiver SWE interview threw a pretty involved OOP simulation problem at me. The kind of question where you think you understand it, then realize halfway through that the edge cases are doing most of the heavy lifting.

Questions Asked (5)

Q1

Design an object-oriented SatelliteNetwork class that processes a stream of instructions to simulate message propagation across satellites and returns the order and times at which each satellite reports back to Earth. You need to implement methods for adding satellites, establishing connections, and handling a message received event that simulates propagation from multiple simultaneously notified satellites at t=0.

System DesignAlgorithms & Data StructuresTechnical Trade-offs
Author's notes

This one wrecked me a little.

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AI HintsAI Generated

Suggested Approach

Start by clarifying requirements and defining the core classes (Satellite, Connection, SatelliteNetwork) with clear responsibilities. Then, design the propagation algorithm using BFS with a priority queue to handle simultaneous notifications and varying transmission delays, ensuring correct ordering and timing. Finally, discuss trade-offs such as data structures, concurrency, and scalability.

Pro tip: Emphasize that the problem is essentially a shortest-path problem on a graph with time-dependent edge weights, and that using Dijkstra's algorithm with a priority queue naturally handles simultaneous events and ensures correct ordering. Also, mention that you would write unit tests for edge cases like cycles, disconnected satellites, and zero-delay links.

1. Clarify Requirements and Constraints

Ask about the expected scale, whether delays are uniform or variable, if connections are bidirectional, and if the network can change during propagation. Confirm the output format: order and times of reports.

2. Define Object Model

Identify key classes: Satellite (id, neighbors, report time), Connection (source, destination, delay), and SatelliteNetwork (satellites, connections, methods to add and propagate). Consider using adjacency list for efficient graph representation.

3. Design Propagation Algorithm

Use a priority queue (min-heap) to process events in order of time. Initialize with all initially notified satellites at t=0. For each event, update neighbors if a shorter time is found, and record report times when a satellite receives the message.

4. Handle Simultaneous Notifications and Ordering

When multiple satellites are notified at the same time, process them in a deterministic order (e.g., by satellite ID) to ensure consistent output. Use a tie-breaking rule in the priority queue.

5. Discuss Trade-offs and Extensions

Talk about time and space complexity (O(E log V) with Dijkstra). Mention alternatives like BFS for uniform delays. Discuss concurrency if messages can arrive while propagating, and how to handle dynamic network changes.

Key Points to Mention

  • Graph representation: adjacency list vs. adjacency matrix, and why adjacency list is preferred for sparse networks.
  • Use of Dijkstra's algorithm or BFS with a priority queue to compute earliest arrival times.
  • Handling simultaneous events: priority queue with tie-breaking by satellite ID for deterministic ordering.
  • Time and space complexity analysis: O(E log V) time, O(V + E) space.
  • Edge cases: cycles, disconnected satellites, zero-delay connections, and multiple components.
  • Potential concurrency issues if the network is modified during propagation, and how to handle them (e.g., locks or immutable snapshots).

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

How would you handle disconnected components in the satellite network, and what should MessageReceived return for satellites that are never reached by the propagation?

Algorithms & Data StructuresSystem Design
Author's notes

Pretty straightforward once you're tracking which nodes get visited.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the problem: define what 'disconnected components' means in the satellite network and how MessageReceived is expected to behave. Then propose a robust propagation algorithm that handles disconnected components, and specify the return value for unreachable satellites, justifying your choice with reasoning about system behavior and edge cases.

Pro tip: Demonstrate awareness of real-world satellite network constraints (e.g., intermittent links, high latency) and mention that returning a sentinel value (like null or a specific error code) should be consistent with the system's API contract and error-handling strategy.

1. Clarify the problem and assumptions

Ask questions to understand the network model, what constitutes a disconnected component, and the expected semantics of MessageReceived. Confirm whether the network is static or dynamic, and whether propagation is one-time or continuous.

2. Identify disconnected components

Explain how to detect disconnected components using graph traversal (e.g., BFS/DFS) or union-find, and discuss how to handle them during propagation. Mention that propagation should only occur within connected components.

3. Define propagation behavior

Describe the propagation algorithm (e.g., flooding, gossip) and how it should treat unreachable satellites. Emphasize that propagation should not cross component boundaries and should terminate gracefully.

4. Determine MessageReceived return value

Propose a return value for satellites never reached: options include null, a default value, or an error indicator. Justify based on API design, error handling, and whether the method is expected to return a message or a status.

5. Discuss edge cases and trade-offs

Address scenarios like dynamic topology changes, partial propagation, and performance implications. Mention how the chosen return value affects downstream logic and system reliability.

Key Points to Mention

  • Graph traversal algorithms (BFS/DFS) for identifying connected components
  • Union-Find (Disjoint Set Union) for efficient component detection in dynamic networks
  • Propagation strategies: flooding, gossip, or controlled broadcast within components
  • Return value semantics: null vs. sentinel vs. exception, and consistency with API contract
  • Handling dynamic topology: re-propagation or caching of reachability
  • Performance considerations: time/space complexity of component detection and propagation

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q3

What happens when multiple senders concurrently try to notify the same satellite? How do you ensure only the earliest arrival sets the notify time while all senders still incur the 10-second forwarding cost?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This is where I fumbled.

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AI HintsAI Generated

Suggested Approach

Clarify the concurrency model and synchronization primitives available, then propose a lock-based or atomic compare-and-swap solution that ensures only the earliest arrival updates the notify time while all senders independently incur the 10-second forwarding cost. Discuss trade-offs between blocking and non-blocking approaches, and mention how to handle clock skew or ordering if needed.

Pro tip: Emphasize that the 10-second cost is per-sender and must not be skipped, so the critical section should be minimal and only protect the notify time update, not the forwarding delay. This shows you understand the importance of separating concerns and minimizing contention.

1. Clarify requirements and assumptions

Confirm that 'earliest arrival' means the first sender to acquire the lock or perform the atomic operation, and that all senders must incur the 10-second cost regardless of whether they set the notify time.

2. Choose synchronization mechanism

Select an appropriate primitive such as a mutex, atomic compare-and-swap, or a distributed lock if the satellite is remote. Consider whether the system is single-node or distributed.

3. Design the critical section

Ensure the critical section only checks and updates the notify time if it hasn't been set, then releases the lock immediately. The 10-second forwarding cost should occur outside the critical section.

4. Handle all senders uniformly

After the critical section, every sender proceeds with the 10-second forwarding cost, regardless of whether they set the notify time. This guarantees all senders incur the cost.

5. Discuss edge cases and trade-offs

Address scenarios like clock skew, network partitions, or failure of the first sender. Compare blocking vs. non-blocking approaches and their impact on latency and throughput.

Key Points to Mention

  • Use of atomic operations (e.g., compare-and-swap) or mutex to ensure only one sender sets the notify time.
  • The 10-second forwarding cost must be executed by all senders and should not be inside the critical section to avoid serialization.
  • Consideration of distributed systems: if the satellite is remote, a distributed lock or consensus protocol may be needed.
  • Handling of clock skew if 'earliest arrival' is based on timestamps rather than lock acquisition order.
  • Trade-offs between blocking (mutex) and non-blocking (atomic) approaches in terms of contention and scalability.
  • Ensuring that the notify time is set only once and remains immutable thereafter.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q4

Should propagation state reset between calls to MessageReceived, or persist across calls? Justify your choice.

System DesignTechnical Trade-offs
Author's notes

I said reset per call since each message is logically independent, and the problem framing of 't=0' for each call supports that.

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AI HintsAI Generated

Suggested Approach

Clarify the semantics of 'propagation state' and the expected behavior of MessageReceived in the given system. Then argue for resetting state between calls by default, unless there is a clear requirement for cross-call correlation, and justify with trade-offs around correctness, performance, and complexity.

Pro tip: Mention that resetting state aligns with stateless service design and simplifies reasoning, but be prepared to discuss scenarios where persistence is necessary (e.g., multi-part messages) and how to manage that state safely.

1. Define propagation state

Clarify what 'propagation state' refers to in this context (e.g., tracing context, transaction ID, or message correlation data) and its purpose in MessageReceived.

2. Identify requirements

Determine if MessageReceived is expected to handle independent messages or part of a sequence. Consider system contracts, idempotency, and concurrency.

3. Evaluate trade-offs

Compare resetting vs. persisting: resetting promotes isolation, simplicity, and avoids stale data; persisting enables correlation but introduces state management, thread-safety, and memory concerns.

4. Make a recommendation

Choose resetting as the default for most stateless services, but acknowledge that persistence may be needed for specific use cases, and suggest making it configurable or explicit.

5. Address edge cases

Discuss how to handle concurrent calls, error scenarios, and cleanup to prevent leaks if state persists.

Key Points to Mention

  • Statelessness and idempotency: resetting state ensures each call is independent and avoids unintended side effects.
  • Performance and memory: persisting state can lead to memory leaks or contention if not managed; resetting reduces overhead.
  • Correctness: persisting state might cause cross-talk between unrelated messages, leading to bugs.
  • Use cases for persistence: multi-part messages, request-response correlation, or distributed tracing where context must span calls.
  • Thread-safety: if state persists, it must be thread-safe or scoped per call/thread.
  • Configurability: making the behavior configurable or explicit in the API design can accommodate both needs.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q5

Describe the data structures you'd use for this simulation and justify your choices in terms of time and space complexity relative to the number of satellites, relationships, and degree distribution.

Algorithms & Data StructuresSystem DesignTechnical Trade-offs
Author's notes

Adjacency lists with pre-sorted neighbor lists for O(degree) forwarding order, a priority queue for the event simulator keyed on next-available sender time, and a per-node map tracking first-notify time.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the simulation's operations (e.g., neighbor queries, updates, pathfinding) and the graph's characteristics (sparse vs. dense, degree distribution). Then propose data structures like adjacency lists for sparse graphs or adjacency matrices for dense graphs, and justify with time/space complexity relative to the number of satellites (V), relationships (E), and degree distribution. Finally, discuss trade-offs and potential optimizations for skewed degree distributions.

Pro tip: Demonstrate awareness of real-world constraints by mentioning that satellite networks often have skewed degree distributions (e.g., power-law), so hybrid structures like adjacency lists with hash maps for high-degree nodes can balance memory and speed.

1. Clarify Requirements and Graph Properties

Ask about the simulation's core operations (e.g., neighbor lookups, edge updates, shortest path) and the expected graph density and degree distribution. This ensures your data structure choices are tailored to the actual use case.

2. Propose Primary Data Structures

Suggest adjacency list for sparse graphs (space O(V+E)) or adjacency matrix for dense graphs (space O(V^2)), and explain how they support required operations. Mention that adjacency list is typically preferred for satellite networks due to sparsity.

3. Analyze Time and Space Complexity

For each proposed structure, detail the time complexity of key operations (e.g., neighbor query O(degree), edge existence O(1) for matrix) and space complexity in terms of V, E, and degree distribution. Highlight how skewed degrees affect performance.

4. Address Degree Distribution and Optimizations

Discuss how a skewed degree distribution (e.g., few high-degree nodes) impacts memory and speed. Propose hybrid approaches like using hash maps for high-degree nodes or compressed sparse row (CSR) for efficient storage.

5. Summarize Trade-offs and Justify Choice

Conclude by weighing the trade-offs (e.g., memory vs. speed) and justify your final recommendation based on the simulation's priorities, such as real-time updates or memory constraints.

Key Points to Mention

  • Adjacency list vs. adjacency matrix: space and time trade-offs for sparse vs. dense graphs
  • Time complexity of common operations: neighbor iteration O(degree), edge lookup O(1) for matrix, O(degree) for list
  • Impact of degree distribution: skewed distributions can cause inefficiencies in adjacency lists (e.g., linear scans for high-degree nodes)
  • Hybrid data structures: combining adjacency lists with hash maps or using compressed sparse row (CSR) for memory efficiency
  • Consideration of dynamic updates: cost of adding/removing edges in each structure
  • Scalability: how choices perform as number of satellites (V) and relationships (E) grow

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.