← Microsoft Interview Insights
The core idea is straightforward enough: if ten requests come in for the same key at the same time, only one should actually hit the backend and the rest should wait and share the result.
Start by clarifying requirements and constraints, then design a SingleFlight component using a map of in-flight requests with synchronization primitives to deduplicate concurrent calls. Implement the core logic with careful attention to race conditions, error handling, and resource cleanup, then systematically analyze edge cases and trade-offs.
Pro tip: Emphasize idempotency and failure isolation: ensure that a single failed request doesn't poison all waiters, and consider how to handle context cancellation and timeouts to prevent goroutine leaks.
Ask about expected traffic patterns, latency SLAs, and whether batching or pure deduplication is needed. Confirm if the component should be in-process or distributed, and what consistency guarantees are required.
Propose a concurrent map (e.g., sync.Map or sharded map) keyed by request parameters, with each entry containing a call object that tracks waiters and result. Use a mutex or channels to coordinate access.
For each incoming request, check if an identical call is in-flight; if so, attach as a waiter and block until result is available. Otherwise, initiate the call, store it in the map, and broadcast the result to all waiters upon completion.
Address scenarios like context cancellation, timeouts, panics, and partial failures. Ensure proper cleanup of map entries and waiter channels to avoid leaks, and decide on error propagation strategy.
Discuss batching vs. deduplication, memory overhead, lock contention, and potential for request coalescing. Consider metrics, logging, and how to test the component under load.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.