This is the fully dynamic connectivity problem and the moment they said 'removals' I knew my Union-Find prep was not going to save me.
Start by clarifying the constraints: are the events known in advance (offline) or streaming (online)? For offline, process events in reverse using a union-find data structure to handle additions easily; for online, use a dynamic connectivity data structure like Euler Tour Trees or Link-Cut Trees. Then discuss trade-offs between simplicity and efficiency, and how to answer both pairwise connectivity and global connectivity queries.
Pro tip: Mention that for the global connectivity check, you can maintain a count of connected components and update it on each union; this avoids a separate traversal. Also, if the graph is small or queries are infrequent, a simpler BFS/DFS per query might be acceptable—show you can adapt to context.
Ask whether the sequence of events is known in advance (offline) or must be processed online, and what the expected scale is (number of nodes, events, queries). This determines the appropriate data structure.
For offline processing, use union-find with reverse time. For online, consider Euler Tour Trees or Link-Cut Trees for dynamic connectivity. Mention that union-find alone cannot handle deletions efficiently.
For union-find, check if two nodes have the same root. For dynamic trees, use the find-root operation. Explain the time complexity (near O(1) amortized for union-find, O(log n) for dynamic trees).
Maintain a count of connected components. On union, decrement if merging two different components; on deletion, increment if splitting. The graph is fully connected if the count is 1.
Compare the simplicity of union-find (offline) versus the complexity of dynamic trees (online). Mention that if deletions are rare, a hybrid approach or periodic rebuilding might be practical.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.