The core logic isn't hard but I spent way too long second-guessing the direction rotation math.
Clarify the problem constraints and edge cases, then propose a simulation approach that tracks the robot's position and direction while validating each move against grid boundaries. Discuss trade-offs between direct simulation and alternative representations, and consider how to handle invalid moves efficiently.
Pro tip: Demonstrate awareness of real-world ML engineering by discussing how this simulation could be vectorized or batched for multiple robots, and mention the importance of writing clean, testable code with clear separation of concerns.
Ask about grid size limits, instruction set, starting position/direction format, and whether the robot can move backward. Confirm that invalid moves are ignored and that the robot's orientation changes even if the move is invalid.
Choose a representation for position (e.g., (x, y)) and direction (e.g., 0=North, 1=East, 2=South, 3=West). Explain how turns update direction using modular arithmetic.
Iterate through each instruction, updating direction for turns and computing the new position for moves. Check if the new position is within grid bounds; if not, ignore the move but still update direction if it was a turn.
Consider edge cases: empty instructions, robot starting at boundary, moves that would go off-grid, and backward moves. Validate with small examples and discuss time/space complexity.
Mention alternative approaches (e.g., precomputing direction vectors, using complex numbers for direction) and trade-offs between clarity and performance. Discuss how to extend to multiple robots or larger grids.
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