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BFS is the obvious move here since you want shortest path in an unweighted grid.
Use BFS to find the shortest path in an unweighted grid, as BFS guarantees the shortest path in terms of number of steps. Clearly explain the algorithm, its O(mn) time and space complexity, and then implement it in your chosen language with attention to edge cases and code clarity.
Pro tip: Mention that BFS is optimal for unweighted grids and discuss potential optimizations like bidirectional BFS or A* with Manhattan distance for large grids, showing awareness of trade-offs.
Restate the problem to ensure understanding: grid dimensions, movement allowed (4 directions), start and target cells, walls, and return value. Ask clarifying questions if needed.
Select BFS because it finds the shortest path in an unweighted graph. Explain why BFS is appropriate and mention alternatives like DFS (not optimal) or A* (if heuristics available).
Describe using a queue for BFS, a visited set or distance matrix, and exploring neighbors in four directions. Track distance from start to each cell.
State time complexity O(mn) since each cell is visited at most once, and space complexity O(mn) for the queue and visited structure in the worst case.
Write clean code in your chosen language, handling edge cases like start equals target, no path, or invalid inputs. Walk through a small example to verify.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.