← Databricks Interview Insights
I started with BFS and they immediately asked what happens when costs aren't uniform.
Model the grid as a weighted graph where each cell is a node with cost equal to its value, and edges connect adjacent cells. Use Dijkstra's algorithm with a priority queue to find the minimum cost path from source to destination, treating the cost to enter a cell as the sum of costs along the path. Discuss the time and space complexity and potential optimizations like early termination when the destination is reached.
Pro tip: Mention that if all costs are equal, BFS suffices, but since costs are non-negative and vary, Dijkstra is necessary. Also, highlight that you can avoid modifying the input grid by using a separate distance array.
Confirm that the path cost includes both source and destination, and that movements are only up, down, left, right. Ask about constraints (e.g., grid size, cost range) to guide algorithm choice.
Since edge weights are non-negative (cell costs), Dijkstra's algorithm is optimal. Explain why BFS or DFS would be incorrect or inefficient here.
Use a min-heap to store (cost, row, col) and a 2D array to track the minimum cost to reach each cell. Initialize with source cost, then relax neighbors by adding their cell cost.
Time complexity is O(mn log(mn)) due to heap operations, and space complexity is O(mn) for the distance array and heap. Mention that this is efficient for typical grid sizes.
Consider early termination when destination is popped, using a visited set to avoid reprocessing, and potential A* with a heuristic if applicable. Also, note that if costs are uniform, BFS is simpler and faster.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.