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Meta·Machine Learning Engineer·Technical Phone Screen·Intermediate

Intermediate
May 2026

Summary

Meta MLE coding round with a maze problem. The questions were apparently identical to ones already floating around online, which made things go a little too smoothly until the interviewer noticed and asked me to actually write out part three by hand.

Questions Asked (1)

Q1

Solve a multi-part maze traversal problem (4 parts total).

Algorithms & Data Structures
Author's notes

The questions matched stuff that had already been posted publicly so I fed them into an AI tool and got through the first two parts almost instantly.

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AI HintsAI Generated

Suggested Approach

Start by clarifying the maze representation, movement rules, and what each part asks (e.g., reachability, shortest path, all paths, optimal path with constraints). Then choose the appropriate algorithm for each part, typically BFS for shortest path, DFS for exhaustive search, and A* or Dijkstra for weighted or heuristic-based scenarios. Implement modularly, test with edge cases, and analyze time/space complexity.

Pro tip: Demonstrate engineering maturity by discussing trade-offs between algorithms (e.g., BFS vs DFS memory usage) and by writing clean, modular code that can be easily extended for each part. Also, proactively mention potential optimizations like bidirectional BFS or early termination.

1. Clarify requirements and constraints

Ask about maze size, movement directions (4 or 8), obstacles, start/end points, and whether the maze is static. Confirm what each part requires: e.g., part 1 might be simple reachability, part 2 shortest path, part 3 all paths, part 4 path with keys/doors or weighted cells.

2. Choose algorithms per part

For reachability or shortest path in unweighted grid, use BFS. For all paths or backtracking, use DFS with recursion. For weighted grids, use Dijkstra or A*. For multi-part, reuse code by abstracting common operations like neighbor generation.

3. Implement and test incrementally

Write a function for each part, starting with the simplest. Test with small cases, including edge cases like no path, start=end, or large mazes. Ensure visited tracking is correct to avoid infinite loops.

4. Analyze complexity and optimize

State time and space complexity for each solution (e.g., O(R*C) for BFS). Discuss potential optimizations like bidirectional search, heuristic functions, or pruning for DFS.

5. Discuss extensions and trade-offs

If time permits, mention how to handle dynamic obstacles, multiple agents, or memory constraints. Compare BFS vs DFS for different scenarios and justify your choices.

Key Points to Mention

  • BFS for shortest path in unweighted grids, DFS for exhaustive search
  • Use of visited set/array to avoid cycles and redundant work
  • Time and space complexity analysis (O(R*C) for BFS/DFS)
  • Handling edge cases: no path, start=end, large mazes
  • Modular code design for reusability across parts
  • Potential optimizations: bidirectional BFS, A* with Manhattan distance heuristic

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.