My first instinct was to just use a list and call it a day, but the random pick with removal efficiency started nagging at me pretty quickly.
Clarify requirements and constraints, then design a data structure that supports O(1) registration, deregistration, and random selection. Use a hash map for node lookup and a dynamic array for O(1) random access, with swap-remove for efficient deletion. Discuss edge cases and concurrency considerations.
Pro tip: Mention that you would use a read-write lock to allow concurrent reads (random selection) while ensuring thread safety for writes (register/deregister), and discuss how to handle duplicate registrations by checking the hash map before insertion.
Ask about expected load, concurrency requirements, and whether nodes have unique identifiers. Confirm that random selection should be uniform over active nodes.
Propose using a hash map (dictionary) to store node ID to index mapping, and a dynamic array (list) to store active nodes. This enables O(1) random selection by index and O(1) registration/deregistration via swap-remove.
Write pseudocode for register (check capacity and duplicates, add to array and map), deregister (swap with last element, update map, remove last), and pick random (generate random index, return node).
Address empty pool (return null or throw exception), full pool (reject registration), duplicate registration (ignore or update), and deregistering a non-existent node.
Explain how to make the load balancer thread-safe using locks (e.g., read-write lock) and discuss potential bottlenecks and optimizations like sharding or lock-free structures.
AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.