← Bytedance Interview Insights
My first instinct was to just check all pairs and do some kind of flood fill, which is basically right, but I initially modeled it as an undirected graph and that was wrong.
Model the bombs as a directed graph where an edge exists from bomb A to bomb B if B's center lies within A's blast radius. For each bomb, compute the size of its reachable set (e.g., via BFS/DFS or SCC condensation) and return the bomb with the maximum reachable count.
Pro tip: Mention that you can optimize by precomputing reachability with bitsets or by using SCC condensation to handle cycles, and always clarify edge cases like duplicate positions or zero radius.
Confirm that detonation is directional (A triggers B if B is within A's radius) and that chain reactions follow directed edges. Ask about constraints (n, coordinate ranges) to guide algorithm choice.
For each pair of bombs, check if the distance between centers is ≤ the source bomb's radius. This yields a directed graph; for large n, consider spatial indexing to avoid O(n²) checks.
For each node, run BFS/DFS to count reachable nodes. Alternatively, find strongly connected components (SCCs) and condense the graph to a DAG, then compute reachable set sizes via DP/topological order.
Track the bomb that yields the largest reachable count. If multiple, return any (or the smallest index, depending on problem statement).
Discuss time/space complexity. For dense graphs, bitset-based reachability can be efficient. Mention trade-offs between BFS per node and SCC-based approach.
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