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Bitgo·Software Engineer·Technical Phone Screen·Intermediate

Intermediate
Apr 2026

Summary

BitGo software engineer interview that went deep on dynamic programming, specifically the knapsack problem in a few different forms. Pretty algorithmic and theory-heavy, which I wasn't fully expecting from a crypto infrastructure company.

Questions Asked (2)

Q1

Implement 0/1 Knapsack to return the maximum total value and reconstruct one optimal set of item indices. Your solution should run in O(nW) time using O(W) space, and you need to explain how to recover which items were chosen from a compressed DP state.

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

This is where I got into trouble.

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AI HintsAI Generated

Suggested Approach

Start by defining the DP state and transition for the standard 0/1 knapsack, then explain how to compress the 2D DP to 1D by iterating weights in reverse. For reconstruction, describe how to store parent pointers or use a divide-and-conquer technique to recover the chosen items without breaking the O(W) space constraint.

Pro tip: Mention that while O(W) space is possible, storing parent pointers for each state may increase space to O(nW); instead, use a recursive divide-and-conquer approach or store only the decisions at each step to achieve O(W) space with O(nW) time.

1. Define DP state and transition

Explain that dp[j] represents the maximum value achievable with capacity j using the first i items. The transition is dp[j] = max(dp[j], dp[j - weight[i]] + value[i]) for j from W down to weight[i].

2. Implement 1D DP for maximum value

Show how to compute the maximum value in O(nW) time and O(W) space by iterating items and updating the dp array in reverse order to avoid reusing items.

3. Explain reconstruction challenge

Discuss that the 1D DP only stores the optimal value, not the choices. To reconstruct, we need additional information or a different strategy.

4. Describe reconstruction method

Present a divide-and-conquer approach: split items into two halves, compute DP for each half, then find the split point that yields the optimal value and recursively reconstruct each half. Alternatively, store parent pointers in a separate array but note the space trade-off.

5. Analyze complexity and trade-offs

Confirm that the divide-and-conquer method uses O(W) space and O(nW) time, and discuss the trade-off between space and simplicity when using parent pointers.

Key Points to Mention

  • 0/1 knapsack DP recurrence and the importance of iterating weights in reverse to avoid item reuse.
  • Space optimization from 2D to 1D DP and its limitation for reconstruction.
  • Divide-and-conquer reconstruction technique: splitting items, computing DP for each half, and finding the optimal split.
  • Time complexity O(nW) and space complexity O(W) for the reconstruction method.
  • Trade-offs: parent pointers increase space to O(nW) but simplify reconstruction; divide-and-conquer maintains O(W) space but is more complex.
  • Edge cases: zero capacity, zero-weight items, and items with zero value.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.

Q2

How would you adapt the 0/1 Knapsack solution to handle the unbounded and bounded knapsack variants, and what are the time and space complexity differences?

Algorithms & Data StructuresTechnical Trade-offs
Author's notes

Unbounded I was fine with, that's the easier mental shift since you just don't exclude the current item from consideration after picking it.

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AI HintsAI Generated

Suggested Approach

Start by briefly restating the classic 0/1 knapsack DP and its complexity, then explain how the recurrence and iteration order change for unbounded (allow multiple items) and bounded (limited copies) variants. Conclude by comparing time and space complexities, noting optimizations like 1D arrays and binary splitting.

Pro tip: Emphasize that the unbounded variant uses forward iteration in the 1D DP to allow reuse, while 0/1 uses backward iteration to avoid reuse—this subtlety often trips up candidates. Also mention that bounded knapsack can be optimized with binary splitting to achieve O(nW log C) time, which is a common follow-up.

1. Review 0/1 Knapsack

State the standard DP: dp[i][w] = max(dp[i-1][w], dp[i-1][w-wt[i]] + val[i]), with O(nW) time and space. Mention the 1D optimization using backward iteration.

2. Adapt to Unbounded Knapsack

Change the recurrence to allow multiple uses: dp[w] = max(dp[w], dp[w-wt[i]] + val[i]) and iterate w forward. Time remains O(nW), space O(W).

3. Adapt to Bounded Knapsack

Introduce a count limit per item. Use a 2D DP with an extra dimension for count, or optimize with binary splitting into 0/1 items, reducing time to O(nW log C) and space O(W).

4. Compare Complexities

Summarize: 0/1 and unbounded are O(nW) time, O(W) space (with 1D). Bounded is O(nW * maxCount) naively, or O(nW log C) with binary splitting. Space remains O(W) for all with optimization.

Key Points to Mention

  • 0/1 knapsack uses backward iteration in 1D DP to prevent item reuse.
  • Unbounded knapsack uses forward iteration to allow multiple uses of the same item.
  • Bounded knapsack can be solved with a 2D DP tracking item count, but binary splitting optimizes it to O(nW log C).
  • Space complexity can be reduced to O(W) for all variants using a 1D array.
  • Time complexity for 0/1 and unbounded is O(nW); bounded is O(nW * maxCount) naively, or O(nW log C) with binary splitting.
  • Mention that the unbounded variant is also known as the complete knapsack problem.

AI-generated suggestions, not part of the candidate's original notes. May be inaccurate — verify before relying on them.