Apple·Machine Learning Engineer·Onsite - System Design / Architecture
Jun 2026
Apple ML engineer interview, system design round focused entirely on multimodal embeddings. Dense topic, they went pretty deep on every layer of the stack from architecture choices down to serving.
- Design a multimodal embedding model for our domain. Walk through the full system from problem framing to serving.
- How would you structure the model architecture for handling multiple modalities, and what does the shared embedding space look like?
- What loss functions would you use to train the model, and how do you handle hard negatives?
- How would you approach training at scale, including batch composition and distributed training setup?
- What offline and online metrics would you use to evaluate the embedding model?
“This was the whole interview, basically.” The rest of the author's notes on Machine Learning Engineer interview at Apple, Onsite - System Design / Architecture round, covers how they worked through the question, what the panel pushed back on, and what they would do differently.
View Post