Cohere·Machine Learning Engineer·Onsite - Coding / Algorithms
Apr 2026
Cohere's ML Engineer live coding round was unlike anything I'd done before. They handed me a working Python text game built on a mess of if/else logic and told me to refactor it using an LLM coding tool of my choice, then prove the behavior hadn't changed. The meta-layer of being evaluated on how I used AI, not just whether the code worked, made it a genuinely interesting format.
- You're given a terminal-based text game in Python built with heuristic if/else rules. Refactor the implementation while keeping all externally observable behavior identical, and use AI coding tools to do it.
- Walk through your prompting strategy. How did you decide what to ask the LLM to do, and in what order?
- How did you verify that the new implementation was equivalent to the original? What gave you confidence and where did you have doubts?
- Where did you trust the LLM's output and where did you override or manually fix it? What was your decision process?
- How would you harden this kind of LLM-assisted refactoring for a production codebase?
“The actual coding part was less stressful than I expected because the scaffolding was already there.” The rest of the author's notes on Machine Learning Engineer interview at Cohere, Onsite - Coding / Algorithms round, covers how they worked through the question, what the panel pushed back on, and what they would do differently.
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