NVIDIA·Software Engineer·Technical Phone Screen
Apr 2026
Deep technical interview at NVIDIA for a software engineering role, basically one long open-ended question about ML infrastructure from training to inference. No coding, just a sprawling conversation where they wanted to see how you think about trade-offs across the whole stack.
- Walk through how you would optimize a large-scale model training and inference pipeline end to end, covering distributed training strategies, memory management, precision formats, custom kernels, communication primitives, inference serving techniques, and how you'd profile and prioritize improvements.
“This is a monster of a question and I did not pace myself well.” The rest of the author's notes on Software Engineer interview at NVIDIA, Technical Phone Screen round, covers how they worked through the question, what the panel pushed back on, and what they would do differently.
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