ByteDance·Software Engineer·Technical Phone Screen
- How would you approach debugging performance issues in a GPU cluster?
“This was the bulk of the interview and I was not ready for it.”
194 Software Engineers have shared notes from their ByteDance interviews, with the questions they were asked in each round. That is 67% of the 289 ByteDance interview notes on Screna AI.
194 Software Engineer interview notes
“This was the bulk of the interview and I was not ready for it.”
“Pretty standard once you get past the parsing.”
“This question is basically five questions stitched together and the interviewer just...”
“I knew this was binary search pretty quickly, the monotonic property is obvious once you think about it.”
“Binary search on a float range was the move, but I kept second-guessing my termination condition.”
“I went straight to backtracking which was the right call, but explaining the pruning step cleanly took me longer than it should have.”
“Classic BFS, four directions, nothing tricky.”
“The 1D version clicked pretty fast once I thought about maintaining a window with a count of zeros inside it.”
“I fumbled the structure a bit here.”
“I knew this problem but fumbled the heap approach mid-explanation and ended up describing the two-pointer sort trick instead.”